The Western Isle
valinor | policy | bots | clients | staff | glossary index | search
RFC 2810: Internet Relay Chat: Architecture

 

5.1 One-To-One Communication


   Communication on a one-to-one basis is usually performed by clients,
   since most server-server traffic is not a result of servers talking
   only to each other.  To provide a means for clients to talk to each
   other, it is REQUIRED that all servers be able to send a message in
   exactly one direction along the spanning tree in order to reach any
   client.  Thus the path of a message being delivered is the shortest
   path between any two points on the spanning tree.

   The following examples all refer to Figure 1 above.

   Example 1: A message between clients 1 and 2 is only seen by server
       A, which sends it straight to client 2.

   Example 2: A message between clients 1 and 3 is seen by servers A &
       B, and client 3.  No other clients or servers are allowed see the
       message.

   Example 3: A message between clients 2 and 4 is seen by servers A, B,
       C & D and client 4 only.



prev
next

Other Links

  1. IRC Documents
  2. Glossry of IRC terms and abbreviations
  3. How to connect to SorceryNet
  4. List of IRC Client software
  5. Valinor SorceryNet Server Page
  6. SorceryNet Main Site